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X3 terran conflict cheat engine money
X3 terran conflict cheat engine money











x3 terran conflict cheat engine money
  1. #X3 terran conflict cheat engine money how to
  2. #X3 terran conflict cheat engine money mod

If you want to know what sectors are best for microchip, wheat, I can tell you where I put them. Put a 3 connected complex of Microchip factories in a certain sector. Nun verfgbar X3: Farnham's Legacy - Ein neues Kapitel fr einen alten Favoriten. It's for X3TC, but works the same for X3AP.

#X3 terran conflict cheat engine money how to

Get more out of X3: Terran Conflict and enhance your gaming experience. A short video tutorial, which shows how to open the Script Editor and use it to add you some money. They are fast and durable but lack the powerful forward weaponry of other L and XL. Cruisers are meant to provide the player with a middle-ground between destroyers and battleships.

#X3 terran conflict cheat engine money mod

Put some wheat farms in wheat starved sectors in Argon space but especially Boron space - they need wheat and have none. Get X3: Terran Conflict trainer and cheats for PC. This mod aims to add a new class of ships to the game - cruisers. until you want to make complexes and buy destroyers. Just go in to forums click on 'Index Community Script & Mod Download Library for X3: Terran Conflict' then click on 'Community Scripts, Mission Director, and Mods Library' and finally at the top of the 1/2 Community download list click and download 'X3TC Cheat Package by Cycrow'. Once you have 10 (and then more and more) uni traders, money is not an issue. All such missions start with a low reward that grows as you progress in race reputation (of the employer’s race) Missions that require a fight element will have more and/or heavier ships to defeat as you progress in Fight rank.

x3 terran conflict cheat engine money

Then keep making sector traders in Empire's Edge, and when they reach 15-20 level make them into Universal Traders.ĭon't forget to get them jump drives, and in orders menu to put their automatic jump ON - and also, crucial, to have energy cell reserves to make at least 4 jumps (that way they can always have e-cells stock to escape attacks). Preamble for generic (ie non-plot) missions: Generic missions are divided into categories: Fight, Trade, Think, Build. Then make the traders into Mark 3 sector traders in Empire's Edge - at this point your relations with everyone are good due to running missions for them. Then get the passenger module or TP ship and pasenger transport missions. Then assassinate missions while grinding both traders. Then you make enough money to buy a fighter, because otherwise game becomes boring. Then you buy 2nd ship and continue grinding both ships. First you grind the energy and ore runs in Argon sector ore mines into Argon Prime and Home of Light.













X3 terran conflict cheat engine money